Page 38 - AC/E Digital Culture Annual Report 2014
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AC/E digital culture ANNUAL REPORT 2014NEWS AND WEB SITES OF INTERESTEuropa Press: “Los videojuegos ya son cultura en España” . http://www.europapress.es/tecnologia/ videojuegos‐00447/noticia‐videojuegos‐ya‐son‐ cultura‐espana‐20090330223332.htmlFundeu: Ludificación, mejor que gamificación co‐ mo traducción de gamification. http:// www.fundeu.es/recomendacion/ludificacion‐ mejor‐que‐gamificacion‐como‐traduccion‐de‐ gamification‐1390/NYPL: Find the Future. http:// exhibitions.nypl.org/100/digital_fun/ play_the_gameCYOA: Choose your own adventure. http:// www.cyoa.comVisual News: The Witness, a First Interactive Film with Augmented Reality. http:// www.visualnews.com/2011/03/15/the‐first‐ interactive‐film‐with‐augmented‐reality/Read Social App: A revolutionary way to read.http://readsocialapp.comDallas Museum of Art: DMA Friends. http:// www.dm‐art.org/visit/dma‐friendsBadge Culture: Promoviendo la participación ciu‐ dadana con la cultura. https://sites.google.com/ site/badgeculturepublico/elproyectoGame Marketing: http://www.gamkt.com Game On! Lab: http://www.gameonlab.comTWEETERShttp://twitter.com/gzicherm http://twitter.com/mherger http://twitter.com/daverage http://twitter.com/gamkt http://twitter.com/badgecultureWHERE WE ARE HEADING: DIGITAL TRENDS IN THE WORLD OF CULTURETHEME 3: GAMIFICATION, GENERATING COMMITMENT TO CULTUREAC/E CURRENT PAGE...38


































































































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