Page 237 - AC/E's Digital Culture Annual Report 2015
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AC/E Digital Culture Annual Report 2015237Cultural Surface. (Image from El País)Still in Spain, the Museo Guggenheim in Bilbao designed a multimedia room called “orientation room”: Zero Espazioa15.46 This highly dynamic and interactive space for visitors is a meeting place between visitor and institu- tion. It provides visitors with the keys they need to enjoy a unique experience in the museum and get the most out of their visit: printable routes, agenda of activities, audio-visual material on the Guggenheim building and project, multimedia games and digital catalogues, among other features.Also in Bilbao, the Museo Marítimo de la Ría has created a multitouch interactive panel47 as a benchmark resource that allows the Bilbao estu- ary (Ría) to be enjoyed virtually in an appealing and innovative way. The content is centred on the estuary’s maritime history as a link between past and present society.A highly representative example from another country is Gallery One48 at the Cleveland Museum of Art. It basically invites visitors to take an active part in their visits through explora- tion and creativity using the largest touchscreen in the United States that shows images of more than 4,100 objects from the museum’s world-famous permanent collection. It consists of differentGallery OneUsing this type of screen with tactile technology can provide detailed knowledge of the different works of art, thereby encouraging their interpre- tation to be explored and examined in depth.A project in Dubai has developed 21 interactive digital media installations, including various touchscreens and touch tables, for a Science and Technology Museum in Saudi Arabia.49 The interactive audio-visual productions show various aspects of the technical and scientific progress made in the Muslim world from AD 700 to 1700 in the fields of mathematics, medicine, botany, chemistry, astronomy, art and architecture.This museum’s most striking feature is a five- metre-long multitouch table that allows several users to interact simultaneously with a timeline displaying Islam’s various contributions to science and technology. Spanning a period of oneinitiatives for all age groups in which art and technology are combined to enhance users’ understanding of the works and artists on show.3. Technology associated with the actual visit


































































































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